Reds Winding Way
About Reds Winding Way
Lay tiles to build a path, rotate them when they nearly fit, and pull them back off when they clearly do not. Because tiles can be removed at no cost, the puzzle is genuinely about understanding the route rather than about being punished for experimenting. Later boards are laid out so the obvious first tile is wrong in a way you cannot see until three tiles later, which is a good kind of unfair. There is no timer, so the pace is entirely yours.
How to Play
- Drag a tile from the shelf onto an empty square.
- Click a placed tile to rotate it ninety degrees.
- Drag a tile back to the shelf to remove it - this costs nothing.
- Complete an unbroken path to finish the level.